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java.lang.Object
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+--shout3d.core.Node
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+--shout3d.core.Light
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+--shout3d.core.DirectionalLight
A Directional Light
| Field Summary | |
float[] |
defaultDirection
|
FloatArrayField |
direction
|
boolean |
isHeadlight
Set this true and the light will shine relative to the space of the camera. |
| Fields inherited from class shout3d.core.Light |
affectedGroups,
color,
defaultColor,
intensity,
on |
| Constructor Summary | |
DirectionalLight()
Constructs a default DirectionalLight |
|
| Methods inherited from class shout3d.core.Node |
getDEFName,
getField,
getFieldByIndex,
getFieldName,
getNumFields,
getTypeName,
isOfType,
setDEFName,
setViewer |
| Methods inherited from class java.lang.Object |
equals,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait |
| Field Detail |
public final float[] defaultDirection
public final FloatArrayField direction
public boolean isHeadlight
| Constructor Detail |
public DirectionalLight()
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